- Google Gemini @ CCXP 20252025Motion Graphics
Motion design for the Google Gemini Arena at CCXP. The activation was an interactive card battle experience where visitors created AI-generated characters in real time, producing personalized cards that were printed instantly and used in live team battles. I worked on the motion design across the stand, creating the animations displayed on the main screens throughout the experience.
View project → - Anitta - A Favela Love Story2023Motion Graphics, 3D Graphics
Animations and 3D content for the teaser of A Favela Love Story by Anitta included the creation of a 3D environment, animation, and editing. The project was developed in collaboration with Pedro Nekoi, Giovanna Cianelli, and Marcelo Jaroz, and was part of an EP exploring Anitta's Brazilian funk roots.
View project → - Duda Beat2022VFX, Motion Graphics
For Duda Beat, visuals were created for both her Rock in Rio 2022 performance and the music video Tocar Você, combining animation and VFX. The work added animated elements to the live performance and to the video, complementing the visual narrative of her album Te Amo Lá Fora.
View project → - Rider X Piet2019Motion Graphics, Art Direction
In this project, I directed animations for Rider's first collaboration with Piet, a major name in Brazilian streetwear. I worked on motion design, editing, graphic studies, and visual compositions, bringing together Piet's design precision and Rider's vibrant urban character to create a partnership that stood out in the national fashion scene.
View project → - Rico Dalasam - Escuro Brilhante20233D Graphics
3D visuals for Rico Dalasam's Escuro Brilhante tour were designed to match the album's themes of light, celebration, and personal growth. The visuals were shown during live performances as part of the stage design.
View project → - Rider R4 Senses20213D Graphics
For the launch of the Rider R4 collection, I created a 3D animated teaser that presented the footwear through ocean-inspired scenes. The animation simulated a deep-sea dive and was used to introduce the collection.
View project → - Saitama2021-2023Motion Graphics, 3D Graphics
Work for Saitama Technology included animations and visual content, from social media graphics and promotional videos to NFTs. The company operates in the cryptocurrency space, focusing on educating Generation Z about blockchain. I contributed to projects such as SaitaRealty, a decentralized real estate platform, and FANG, an NFT marketplace. The animations were used to showcase features, product launches, and community announcements on social media.
View project → - Guaraná Antarctica #PRESASNOS802021VFX, 3D Graphics
For the #PresaNos80 campaign by Guaraná Antarctica, I developed VFX, 3D vignettes, and motion graphics. The initiative highlighted the importance of investing in women's soccer, reviving a classic Guaraná label for a special edition whose proceeds supported the Meninas em Campo NGO. Produced by SOKO, the campaign featured Meninas em Campo players in an '80s-inspired audiovisual piece, amplifying visibility for the movement. Guaraná Antarctica's commitment to women's soccer was recognized with a Cannes Gold Lion.
View project → - The Cloud Bar2020-2021Motion Graphics
Animations and visual content were created for The Cloud Bar, a digital project by Pernod Ricard Brasil in partnership with Vice Brasil during the pandemic. The initiative recreated the atmosphere of bars and clubs online, bringing together thematic sections dedicated to the brands Ballantine's, Chivas, Absolut, and Beefeater, and became a platform for live streams, DJ sets, and workshops. The project featured a wide range of participants, from musicians and actors to mixologists, including Brazilian artists such as Thais Araujo, Marcelo D2, DJ Marky, Urias, Djonga, and Gabriel Pensador.
View project → - Chimera @ Gop Tun2019Art Direction, 3D Graphics, Interactive Installation
For the Gop Tun festival, I collaborated with TNT Energy Drink and multidisciplinary artist Arthur Boeira to develop an original interactive installation. This creation was a synesthetic blend of 3D graphics within an immersive environment of light and sound. It engaged the audience in reimagining their surroundings through an enhanced reality, delving into sensory perception and the diverse ways of connecting with one's inner self and the immediate environment.
View project → - Melissa 402019Art Direction, 3D Visuals
Animated graphics were created for Melissa's 40th-anniversary celebration, a traveling event that took place in São Paulo, Recife, Rio de Janeiro, and Belo Horizonte. The visuals highlighted the brand's legacy and were used across different stages of the tour.
View project → - Adidas P.O.D.2019Art Direction, Interactive Installation
An interactive installation was created for the launch of the Adidas POD sneaker. The project featured three large screens with graphic designs that reacted to movements captured by a Kinect sensor, with the visuals dynamically distorted in response to the audience's interaction.
View project → - Rider Tie Dye2019Motion Graphics, Art Direction
As a 2D and 3D Motion Designer, I worked on the launch of Rider's Tie Dye collection, a limited edition inspired by psychedelic colors and the handmade tie-dye process. I created graphic concepts and animated elements such as textures, backgrounds, and lettering that shaped the campaign's visual identity.
View project → - 3D Renders For Experiences2017-2020Creative Coding, 3D Graphics
A selection of 3D render works developed to visualize experiences and installations such as events, interactive artworks, launch parties, stands, and stages. The process included object modeling, prototyping, spatial layouts, and technical planning for lighting and equipment. These projects also involved site surveys, floor plan development, and collaboration with creative teams, clients, and production crews.
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- Sarro Decoded2025Creative Coding, Web-Based App, P5js
Sarro Decoded reimagines the Brazilian street dance Sarro as an interactive beat that reacts to body movement, reversing the usual roles between dance and sound. The project shows how technology can both preserve and reconfigure cultural practice. It captures gestures in real time and translates them into rhythm, melody and effects. Tested with local dancers, the system was refined to match the energy and style of Sarro. Accessible on the web, it runs on any phone with a speaker, making the experience portable and open to everyone.
View project → - Body-Controlled Systems2025Creative Coding, Sound Interaction
Projects and experiments made with p5.js explore how movement can generate sound and visuals. Hand gestures are captured in real time and translated into rhythms, effects, and digital instruments. Through this process, the body becomes an active interface, shaping both composition and interaction. The works show a direct connection between physical motion and digital expression.
View project → - Frequencies In Motion2023Motion Graphics, Audio-Reactive
Frequencies in Motion is an experimental project focused on procedural animation and its relationship with chaos, randomness, and sound. I used Cinema 4D with X-Particles to create random emitter trails, styled them with Photoshop shaders, and finalized animations in After Effects. The process gave 3D elements a 2D aesthetic while adding interactive systems through Xpresso. Conceptually, the project reflects on free will versus determinism, exploring how algorithms, unpredictability, and human agency intersect in art. It also draws on my experience in music and stage design to bridge sonic and visual dimensions.
View project → - Marrakesh Live at Home2021Art Direction, 3D Graphics
During the pandemic, I created graphics for a live performance by the band Marrakesh. This project was an experimental venture into audio-reactive graphics that appeared as inserts during the live stream, adding a dynamic visual layer to the musical experience.
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